AB AbstractEjentum

AB-V2-27

+61.9pp
0.381 baseline → 1.000 Haki

The Scores

Opus 4.6 Thinking · Baseline

0.381
Correctness3/3
Reasoning Depth2/3
Self-Monitoring0/3
Verification0/3
Epistemic Honesty1/3
Alternatives0/3
Audit Trail2/3

Opus 4.6 Thinking · Ki

0.833
Correctness3/3
Reasoning Depth3/3
Self-Monitoring2/3
Verification2/3
Epistemic Honesty2/3
Alternatives1/3
Audit Trail3/3

Opus 4.6 Thinking · Haki

1.000
Correctness3/3
Reasoning Depth3/3
Self-Monitoring3/3
Verification3/3
Epistemic Honesty3/3
Alternatives3/3
Audit Trail3/3

The Task

Problem A: 'Given a weighted undirected graph, find the minimum-weight set of edges that connects all vertices.' (Minimum spanning tree.) Problem B: 'Given a set of cities with known pairwise distances, find the cheapest network of roads such that every city is reachable from every other city, and no road is redundant.' Problem C: 'Given a set of computer servers with known latencies between each pair, find the cheapest network of direct connections such that every server can communicate with every other server with minimum total connection cost.' Are all three problems isomorphic to each other?

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The Outputs

Claude Opus 4.6 with extended thinking at maximum effort. Blind evaluation.

Opus 4.6 Thinking · Baseline

Yes. All three are isomorphic — they are all the **Minimum Spanning Tree (MST)** problem. - **Problem A** is the textbook definition of MST. - **Problem B** maps cities → vertices, distances → edge weights, "no road is redundant" → tree (n−1 edges), "cheapest" → minimum weight. - **Problem C** maps servers → vertices, latencies → edge weights, same objective. The "no redundancy" / tree constraint is implied in B and C by minimality: a minimum-weight connected subgraph with no redundant edges is exactly a spanning tree. All three reduce to the same combinatorial optimization problem solvable by Kruskal's or Prim's algorithm.

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Opus 4.6 Thinking · Ki

**Yes, all three problems are isomorphic to each other.** They are all instances of the **Minimum Spanning Tree (MST)** problem. Here's the structural verification: ## Formal Mapping | Component | Problem A | Problem B | Problem C | |-----------|-----------|-----------|-----------| | **Nodes** | Vertices | Cities | Servers | | **Edges** | Undirected edges | Roads (bidirectional) | Direct connections | | **Weights** | Edge weights | Pairwise distances | Pairwise latencies | | **Constraint** | Connect all vertices | Every city reachable | Every server can communicate | | **Objective** | Minimize total edge weight | Minimize total road cost | Minimize total connection cost | ## Deepest Shared Structure All three reduce to: *Given a weighted undirected graph G = (V, E, w), find a subset T ⊆ E of minimum total weight such that (V, T) is connected.* The optimal solution in every case is a **spanning tree** — a connected, acyclic subgraph covering all nodes. This is guaranteed because: 1. If the solution had a cycle, removing the heaviest cycle edge would reduce cost while preserving connectivity — contradicting minimality. 2. This means Problem B's "no road is redundant" constraint is automatically satisfied by any optimal solution to A or C. It doesn't add a new structural requirement. ## One subtlety worth noting Problem A is stated for a *general* weighted graph (possibly sparse), while B and C assume all pairwise distances/latencies are known (implying a *complete* graph). This doesn't break isomorphism — a complete graph is just a special case of a general graph, and the same algorithms (Kruskal's, Prim's) solve both. The **problem structure** is identical; only the input density differs.

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Opus 4.6 Thinking · Haki

**Yes, all three are isomorphic.** They are all instances of the **Minimum Spanning Tree (MST)** problem. But let me verify each hop carefully rather than just pattern-match on surface similarity. ## Step-by-step structural mapping ### Problem A — explicit MST - Input: weighted undirected graph G = (V, E, w) - Output: minimum-weight subset of edges that spans all vertices - This *is* the definition of MST. No translation needed. ### Problem B — implicit MST via explicit tree constraint - Input: complete weighted graph (cities + pairwise distances) - Objective: cheapest connected subgraph - Constraint: **"no road is redundant"** — a connected graph with no redundant edges is, by definition, a spanning tree (removing any edge disconnects some pair) - Therefore: find the cheapest spanning tree = MST The "no redundancy" clause explicitly forces the solution space to spanning trees. The optimization over that space selects the MST. ### Problem C — implicit MST via optimization alone - Input: complete weighted graph (servers + pairwise latencies) - Objective: minimize total connection cost while maintaining full connectivity - **No** explicit "no redundancy" clause — but it's structurally implied: > If the optimal solution contained a cycle, you could remove the cycle's most expensive edge without breaking connectivity, strictly reducing cost. Contradiction. Therefore the optimal solution is acyclic. A connected acyclic subgraph spanning all vertices *is* a spanning tree. The cheapest one is the MST. ## The subtle differences that do NOT break isomorphism | | A | B | C | |---|---|---|---| | Graph type | General | Complete | Complete | | No-redundancy constraint | Implicit via tree structure | Explicit | Implicit via optimization | | Surface domain | Abstract | Roads | Networks | Complete graphs are a special case of general graphs, and any general graph instance can be reduced to a complete graph by adding missing edges with weight ∞. The reduction is bidirectional and polynomial — so the general vs. complete distinction doesn't break isomorphism. ## Falsification check Could Problem C diverge from MST? Only if: - "Communicate" meant something beyond reachability (e.g., latency bounds) — but it doesn't; the problem says full reachability - The cost function were non-additive — but "total connection cost" is a sum of edge weights Neither applies. The inferential bridge holds at each hop. **Verdict: All three problems are isomorphic.** They differ in surface framing and whether the tree constraint is stated explicitly (B) or derived from the optimization argument (C), but the underlying combinatorial structure is identical — find a minimum weight spanning tree of a weighted undirected graph.

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Source: ejbench_production/payloads.json. Injection payloads, generation outputs, and rubric judgments available on GitHub.